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Freedom Fall: Animation Test by Risachantag Freedom Fall: Animation Test by Risachantag
Freedom Fall is now up on Greenlight, in the running to get our game onto Steam! Please support us by giving us a 'Yes' vote and telling your friends!

EDIT: Freedom Fall's Beta is also now available on Desura!

One of the best things about working on your own game project is that it gives you the opportunity to study disciplines outside of your normal skill area. For Freedom Fall, I've been able to learn so much about animation, level building, design... even a bit of programming, when I was working on the beta. I'm very glad to be working with a dependable programmer now, though!

Full speed ahead!

More Freedom Fall art and info on the game project:
Add a Comment:
 
:iconeternalobserver:
eternalobserver Featured By Owner May 28, 2014
Wow! This great stuff! Well Done! :D
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:icontssocm:
TSSOCM Featured By Owner Dec 9, 2013  Student General Artist
Wow, kudos to you~LashWow! 
Reply
:iconk4hel:
K4hel Featured By Owner Nov 6, 2013  Student General Artist
This is awesome, anyway, Can I ask how many frames did you use for walking and jumping?
I stopped playing the game just because I was counting them :D.
Reply
:iconjunweise:
junweise Featured By Owner Apr 14, 2013  Professional Digital Artist
Oh my god. Making sprites is an arduous and long time job, and after complete you can feel like become parents :la: kudos!
Reply
:iconrisachantag:
Risachantag Featured By Owner Apr 17, 2013
It can be, but luckily I've been painting Marsh's sprites over the course of the year. It still makes me happy every time I see another of my animations in game. I'll have to post some of the updated animation at some point, there's a lot more tweening and smoothing out of the animation now. Do you paint sprites?
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:iconjunweise:
junweise Featured By Owner Apr 18, 2013  Professional Digital Artist
I see, you are officially a mother :la: Marsh is 3 months old already! xD congratulation~
WOW~ Love to see the upgraded animation, the screen loves it, the player loves it :heart: I paint sprites for fun xD but times is short for mortals .__. I need to be neat about schedule haha!
Reply
:iconxitement:
xitement Featured By Owner Feb 17, 2013
where is this game gonna run in? and what are you using and are you programming it on your own? ^^
just some questions of interest :P :ahoy:
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:iconrisachantag:
Risachantag Featured By Owner Feb 18, 2013
As the coding is in Moai, we'll be able to release on multiple platforms, including iTunes, PC, iOS, Android and if all goes well perhaps even a console release. I did create the prototype myself, but thankfully, for the final game we have a couple of much more talented programmers from Stirfire studios!
Reply
:iconxitement:
xitement Featured By Owner May 30, 2013
very cool! looking forward to the progress :)
Sorry for the late respondse ;D
Reply
:iconpho3nixx08:
Pho3nixX08 Featured By Owner Aug 5, 2012  Hobbyist Traditional Artist
What program did you use? Flash?
Reply
:iconrisachantag:
Risachantag Featured By Owner Aug 5, 2012
I do all of my animation in Photoshop, actually. =)
Reply
:iconpho3nixx08:
Pho3nixX08 Featured By Owner Aug 5, 2012  Hobbyist Traditional Artist
Oh wow, pretty cool. Thanks for the quick response :)
Reply
:iconnapo-4v:
Napo-4V Featured By Owner Jul 19, 2012
WOW!!!!! EXELENTENT Animation
Reply
:iconsephoo:
SephOo Featured By Owner Jul 19, 2012  Student Digital Artist
I completely agree with your comment. good luck with the project, it made me want to play it xD
Reply
:iconphantomhourglass:
PhantomHourglass Featured By Owner Jul 19, 2012
amazing work
Reply
:iconparrishart:
ParrishArt Featured By Owner Jul 14, 2012  Professional General Artist
wow, seeing your characters come to life and start jumping around is awesome >.<! the animation looks great. Good luck with everything :D
Reply
:iconmikki90:
mikki90 Featured By Owner Jul 12, 2012
Full blast! It's in fact what I adore in the arts in the first place. Cool animation!
Reply
:iconhotarushidosha:
HotaruShidosha Featured By Owner Jul 11, 2012  Hobbyist Traditional Artist
This looks freaking amazing!!
Reply
:iconzerobr:
ZeroBR Featured By Owner Jul 9, 2012
Awesome!!! :love:
Reply
:icondualmask:
Dualmask Featured By Owner Jul 8, 2012  Professional Digital Artist
I'm dying to know how you made this. So impressive...
Reply
:iconkistrix:
kistrix Featured By Owner Jul 8, 2012
I love it, really really love it! It moves fluently and the character design is really nice, not to mention that the backgrounds are perfect.
Reply
:iconyumesnotes:
YumesNotes Featured By Owner Jul 7, 2012  Hobbyist Traditional Artist
SWEEET. I CAN'T WAIT!
Reply
:iconmalion:
Malion Featured By Owner Jul 6, 2012  Hobbyist Digital Artist
wowww. I. would completely buy this. No question.
Reply
:iconmyheartisanopenbook:
MyHeartisanOpenBook Featured By Owner Jul 6, 2012
Glad to see progress. Looks great!
Reply
:iconminksndolphins:
MinksnDolphins Featured By Owner Jul 6, 2012
That is really awesome, I'm really impressed with how smooth the movement is and how natural it feels. I'm looking forward to seeing more!
Reply
:iconkonekomia:
KonekoMia Featured By Owner Jul 6, 2012
What program(s) do you use to make this? It's pretty awesome and I need to practice with my animation skills.
Reply
:iconame-:
ame- Featured By Owner Jul 6, 2012  Hobbyist General Artist
Fan-freaking-tastic. All I can say is I would so pay money to play this!
Reply
:iconblackbirdi:
blackbirdi Featured By Owner Jul 6, 2012  Hobbyist Digital Artist
wow ... i wich if had somebody like u too work on my game :'(
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:iconensignbeedrill:
ensignbeedrill Featured By Owner Jul 6, 2012  Hobbyist General Artist
So I've just sat here for about five minutes watching this.
Reply
:icononionblaze:
OnionBlaze Featured By Owner Jul 6, 2012  Hobbyist General Artist
Looks awesome! Also, I agree with ~PiratesAdventure's comment.
Reply
:iconaniki-kun:
Aniki-kun Featured By Owner Jul 6, 2012
AWESOME @_@
Reply
:iconpiratesadventure:
PiratesAdventure Featured By Owner Jul 6, 2012
I am kind missing the transition from normal to jump, from normal to fall and from fall to land. They don't have to be long (especially not the normal to jump, as that would take out the speed), but for now the transitions are too direct I think. Considering you have such a detailed sprite with quite detailed animation, the lack of such animations make it much more noticeable.

Something you could do for the fall is to have a few different animations (like 2 or something) depending on the height of the fall. Purely a suggestion, but it could add much more depending on the type of your game :)
Reply
:iconbryce1350:
Bryce1350 Featured By Owner Jul 6, 2012  Student Traditional Artist
I'll buy it! :D looks sweet!
Reply
:iconeveofillusions:
Eveofillusions Featured By Owner Jul 6, 2012
Awesome! Can't wait to see how it turns out :dummy:
Reply
:iconbabycakin:
babycakin Featured By Owner Jul 5, 2012
that is so well made Risa !!! great job!!!
Reply
:iconhirokada:
hirokada Featured By Owner Jul 5, 2012  Hobbyist Traditional Artist
Oh wow that is just awesome! :w00t!:
Reply
:iconjasonlim:
JasonLim Featured By Owner Jul 5, 2012
nice, can make game soon XD
Reply
:iconsonicboy67:
sonicboy67 Featured By Owner Jul 5, 2012  Hobbyist Traditional Artist
good job
Reply
:iconyoshiyukimaeno:
YoshiyukiMaeno Featured By Owner Jul 5, 2012  Professional Digital Artist
Really awsome one... and really amazing too

if I may ask... where are you studying about movement??
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:iconobsidianzero:
obsidianzero Featured By Owner Jul 5, 2012  Hobbyist Writer
JUST TAKE MY QUARTERS!!!! (uh.... mutilated 'take my money' Fry meme.....)
Reply
:iconnarunar:
Narunar Featured By Owner Jul 5, 2012  Hobbyist General Artist
now this is epic like really epic so far and its only a test ;v;
Reply
:icongokenshadow:
gokenshadow Featured By Owner Jul 5, 2012
And here I thought the game was going to be an epic 3d, cell-shaded adventure.
Reply
:iconteavian:
Teavian Featured By Owner Jul 5, 2012   Digital Artist
That's some wonderful animation! I can't wait.
Reply
:icontwinlightownz:
twinlightownz Featured By Owner Jul 5, 2012
verry nice
Reply
:iconkerevon:
Kerevon Featured By Owner Jul 5, 2012
Good. Though I'm with DMMegsie on the weight matter.
Reply
:icondmmegsie:
DMMegsie Featured By Owner Jul 5, 2012  Student General Artist
Great work, the only thing I would comment on is that the character has no sense of weight when he's pulling up onto the block and landing.

He just seems like he's pulling on nothing and not taking to account the weight of his body when he's climbing. And falling, he doesn't really squash when he lands.... which would make it more believable and feel more "real."

But damn girl... good job XD.
Reply
:iconkitsuneds:
KitsuneDS Featured By Owner Jul 5, 2012  Hobbyist Digital Artist
i love this animation
Reply
:iconedusolsa:
EduSolsa Featured By Owner Jul 5, 2012  Student General Artist
OMG! OMG! OMG!
VERY F...KING AWESOME!!!!!!!111111!!!!!

How do you made it?
Reply
:iconnickalmand:
NickAlmand Featured By Owner Jul 5, 2012
Aww!! This is so cute! I can't wait to play this!

Haha! Where'd his shoes go?
Reply
:iconmastaazumarek:
MastaAzumarek Featured By Owner Jul 5, 2012  Student Digital Artist
looks prty good... would like some "anticipation" on the falls thou... like when he lands there should b a lil bend in the knees or when he jumps he should crouch a lil then jump... this is from my experience... other than that the rest of the animation is prty good :D lookin forward to the final product
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